The Moorpark College Game Design program Advisory Committee is made up of game industry professionals, game design and development educators, career pathways liaisons, school administrators and faculty, and current and former Moorpark College game design students. This committee is the core of how the Game Design program at Moorpark College operates — from its inception, this program has been guided by passionate gamers who know what it takes to get jobs in the industry as well as transfer to game design programs at four-year schools.
Following is a list of the amazingly generous people* who helped to develop this program and who continue to steer where the program is going in the future:
Moorpark College Game Design Program Advisory Committee | |
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Buchanan, Juancho | Game Developer; Engineering Management at Amazon.com; Former VP of Technology, Relic Entertainment |
Brussee, Arthur | Game Developer; Founder, Tiny Cube Studios |
Del Castillo, Ed | Game Designer; Founder/Owner, Liquid Entertainment |
DeLeon, Chris | Founder, Gamekedo; Organizer, IndieCade; Former Game Developer, Will Wright’s Stupid Fun Club |
Clarke, Darius | Teacher, Santa Susana High School |
Durrett, Brett | Game Developer; CEO, IMVU; Founder/Owner Asylum Entertainment |
Fullerton, Tracy | Game Designer; Director, USC Games Program |
Hand, Anton | Game Developer; Founder, RUST Ltd. |
Kermanizadeh, Rambod | Game Developer; Founder, MindFactory Studios |
Kiggens, Jim | Game Producer/Developer at Course Games; Former Director, Serious Game Design Institute, Santa Barbara City College |
Miller, Lucas | Game Developer; Founder, RUST Ltd. |
Noonan, Luke | Game Developer; Founder, RUST Ltd. |
Novak, Jeannie | Lead Author & Series Editor, “Game Development Essentials”; Co-Founder, Novy Unlimited | Indiespace; Online Program Director, Game Art & Design - Media Arts & Animation / Producer & Lead Designer, Art Institute Online; Instructor, UCLA Extension, Art Center College of Design, Santa Monica College |
Novak, William | Game Developer; Chair of Department of Game Art & Design at Woodbury University |
Rice, Trevor | Game Developer; Founder, MindFactory Studios |
Rogers, Scott | Game Designer; Author “Level Up! The Guide to Great Video Game Design”; Professor at USC school of interactive media; Disney Imagineer |
Romero, Brenda | Course Director, University of Limerick; Former Chair of UCSC Games & Playable Media |
Sulzdorf-Liszkiewicz, Adam | Game Designer; Founder, RUST Ltd.; Provost’s Fellow, Media Arts and Practice Division, USC |
Stern, Eddo | Game Designer; Professor, UCLA Design | Media Arts Department |
Way, Voldi | Game Developer; Founder/Owner, WayForward Technologies |
Zimmerman, Eric | Game Designer; Co-author of “Rules of Play: Game Design Fundamentals”; Professor, NYU Game Center |
* Not listed are the career pathways liaisons, school administrators and faculty, and students, who are also instrumental in creating and sustaining this program.